본문 바로가기

카테고리 없음

Hoi4 Missing Equipment Production

Hoi4 Missing Equipment Production
  • 3G offers a wide range of production services that start with the full-service management of concerts/tours, corporate events, festivals, broadcasts and more. We can handle every aspect of any event from a small corporate function to a massive festival attended by hundreds of thousands without missing a beat.
  • You don't need to win the war on day 1 and you don't even need the best equipment. Most of the good equipment starts hitting in 1940 anyhow so all your previous stuff is obsoleted. Obviously fighters are important so building those is a great idea but you really only need to ramp up massive production of tanks/boats/etc around 1940.
  1. Hoi4 Missing Equipment Production Guide

Hi everyone, its Friday which means its time for another development diary. This one is all about our underwater friends: The Submarines!The role of the submarine in Hearts of Iron IV is the same as it was historically: To hunt down enemy shipping and not have to challenge a superior enemy fleet directly to hurt them. Its a particularly attractive choice as Germany who will likely be facing Britain and the massive Royal Navy.Each nation can research 4 different submarine models, each more powerful and harder to catch.It is also possible to create variants of these using field experience where you can improve their torpedo attack, stealth or engine speed.Submarines, like the rest of your ships are affected by doctrines. Here is a screenshot showing the submarine focus branch in the Trade Interdiction doctrine. Welcome back to the development diaries of Hearts of Iron IV.

Not particularly. Other answers have gone into this, but there is one section of the game which is designed to be historically accurate, making the AI of various countries (besides whichever one the player is, obviously) make historically accurate.

Hoi4 Missing Equipment Production

This week’s diary is about the new system for civil wars and comes from the scripting side of the team, since this feature is closely tied to the political system and its events. I’m Rufus, scripter and content designer on Hearts of Iron IV, and have worked on many of the political events affecting the process you’ll see a bit of today.Rather than limiting the possibility of civil wars to a few predetermined countries such as Spain and China, the new system allows for any country to become divided over political differences if the conditions are right — or wrong, depending on which side of things you’re standing when the war breaks out.Let’s start out with a semi-historical example. Greece was plunged into civil war shortly after the end of World War II. But what if the political climate of Greece was different? What if the communist power base was larger, and the war broke out before Metaxas’ death?In the above screenshot, Greece has selected communist party leader Nikos Zachariadis in its ministers view. This does not represent Metaxas actually cooperating with Zachariadis, but rather allowing him to be active in the country, which is our tool for letting the player shift the nation’s politics.

While the change is slow, a combination of external factors such as other nations supporting the Communist Party of Greece and events causing shifts in popular opinion has allowed its popular support to grow significantly.If it reaches high enough levels, the player may choose to side with the communists and start a civil war on their side. Even if not actively pursued, if support continues to grow due to external pressure despite the player’s best efforts, a civil war will be inevitable and the player will have to choose their side.In this case, the player chooses to side with the Metaxas regime. So what happens when the war breaks out? One nation becomes two. This is not a pre-scripted civil war, so how exactly the nation is divided may differ, but in this case, the Provisional Democratic Government, as the communist administration is declared, operates from Crete and Thrace.

It immediately enters a state of war with the Metaxas regime, both seeking to reunite Greece under their rule.In the case of historical civil wars that happen more or less on schedule, such as the one in Spain, the division is not arbitraty, but based on the historical circumstances. However, war will play out in a similar manner, and just as foreign support and volunteers played an important role in the Spanish Civil War, countries can try to intervene and support the side that they want to seize power in the country.Lastly, civil wars can be triggered not only by internal political turmoil, but also by foreign-supported attempted coups. In the example below, Germany is planning a coup in Belgium. They will have to supply both Political Power and equipment for the attempt, but if they succeed, they can throw the nation off balance and possibly even get a friendly government in place without any direct military involvement.Next week, we’ll talk more about Germany and its role in the game. Another Friday, another diary! Today we will be talking about something a lot of you have been asking about for a long time: The Supply System. This is going to be a big one!The HOI3 supply system had a lot of problems.

Hoi4Hoi4 Missing Equipment Production

Hoi4 Missing Equipment Production Guide

It was hard to understand how it worked, and it was hard to know what to do to solve supply problems for the player because it was usually due to missing something some time ago. We even made a separate Arcade Mode for supply which of course nobody used (what self respecting player would pick something called “Arcade Mode”?).After a couple of glasses of 16yo Lagavulin and some deep thoughts the following problems needed to be solved:. It must at any point be possible to look at an area and see how many troops can work there without problems.

Hoi4 Missing Equipment Production